I'm wondering if it'd be useful for Bitt to just leave it as-is... in case you want to try to fix it at the Emplode or Player level before 2.0 final... (to have him test it)
Oooh, good thinking Batman. At the very least, Bitt, could you let me know exactly how much space you've got left ("df /drive0 ; df /drive1")? I'm not sure I'll get round to sending custom builds out, though; unless there's something obviously wrong with the disk-full code, I'm very uninclined to meddle with it at this stage of the game. In normal use it's effectively impossible to have one drive full and the other empty.

Peter