Quote:
and has nearly instantaneous level loads, and completely instantaneous quicksaves and quickloads.


Expect that nearly instantaneous to change in Unreal Engine 3 games (Republic Commando was 2.0) due to:

Unreal Engine 3 has been updated to support large worlds, with seamless loading between multiple maps and streaming of content. No, we're not making a city driving game, or a massively-multiplayer game -- but our licensees are!