RAM doesn't seem to be a problem, and since it always locks up in the same spot, and I'm not allocating any memory there, I'm officially ruling out RAM. No idea what it could be though, since I don't have a reproducable test case.

BTW, don't run with a high ReserveCache like that during normal operation, or your player app won't be caching and will always have to read from disk a lot.
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- Tony C
my empeg stuff