Incidentally, after a fsck failure I got into a situation where one of the music partitions never fscked cleanly, and fsck appeared to be dying because it was out of memory. Instead of trying to determine what was going on I killed the player (after making sure init couldn't respawn it) and fsck'd by hand. I probably should have figured out what was actually going on. Nothing was running from the music partition, but something had been on the first fsck that failed.