You won't get any arguments from me about Apple's app store and approval process. Shite and irregular.

But I will say that I was not comparing consoles to the iPhone. They're completely different in terms of development. I was only giving up consoles as proper examples of closed systems. Despite what Bitt mentioned, the iPhone is anything but closed, and I don't know anyone else that uses the same definition of closed he supplied.

Now the reason I came in here....

Seems like the Adobe and Google partnership is on. It's the only way to get any motion against Apple for them I'm sure.

http://blogs.adobe.com/conversations/2010/04/adobe_air_on_the_android_platf.html

We may see some real Flash action on a mobile handset yet. It's not likely to make any difference to iPhone sales nor the performance of the App Store, but it's going to be interesting to see nonetheless.
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Bruno
Twisted Melon : Fine Mac OS Software