The player should have a timezone setting, which has nothing to do with the actual real time clock setting in the hardware, by the way. The patch has no business doing time zone correction, because it's a unix machine: you set the time in UTC, and the timezone setting in software shows you the correct time for the zone you have set.

I was under the impression the empeg RTC was UTC like it should be, but it used internal code to the player for timezone info, and not the standard Unix timezone settings. Thus Hijack has to have an offset setting to have it's clock right...

Or has this changed?