Originally Posted By: hybrid8
Did you read the part about the screen being 16bit?

TN TFT panels are six-bits-per-subpixel, which means that it's an 18-bit display at best. Virtually all LCD panels are TN, including, I'm sure, the ones in the iPhones. Does that mean that the iPhone's display also sucks?

Originally Posted By: hybrid8
Did you read the part about it being useless in sunlight?

Yep. I did. My experience, however, tells me that while it's somewhat more difficult to see in sunlight, it's far from useless.

Originally Posted By: hybrid8
I don't have to look any of the images because the text explained what was happening well enough that I knew what the images would look like. If those "facts" were misreported, then clearly they are not another nail.

They were misreported; the text completely overstates the issue. It only shows up in the Gallery application. It appears to simply be a bug there (or maybe in the OpenGL implementation), not a bug in the OS. This rendering problem does not happen anywhere else. At all.
_________________________
Bitt Faulk