I hate "falling death" in video games pretty much anywhere it exists. I hate figuring out a puzzle, managing my character's health, etc. and then falling off a cliff that in one instant destroys everything I've accomplished. However, just about ever every adventure game seems to include platform jumping at one point or another (did Ocarina have platform jumping?).
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-Jeff
Rome did not create a great empire by having meetings; they did it by killing all those who opposed them.