Originally Posted By: Tim
It makes no sense to include them since they are in different markets. Why would they combine the numbers for a portable music player, a tablet/net device and a phone?

Requoting Bruno, " If you're marketer or software vendor, that's very important to consider"

iOS and the devices that run it are one target for software vendors in many cases. A game doesn't care if it's a phone or not, and has a larger market to sell to due to the non phone iOS owners out there. Same for a majority of other categories of software. On the hardware side, vendors can (and do) make many accessories that work on any of the iOS devices.